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- Tom Holkenborg achievements in the soundtrack for the narrative portion of FIFA 18
om Holkenborg about his work on the soundtrack for the narrative portion of FIFA 18 as well as his extensive history working with EA his love of soccer and how to capture the appropriate sound for a given sequence. Tom has contributed to numerous EA titles dating back a number of years including Madden 2016 The Sims 3 and more. He’s also got an extensive music career dating back many years under the stage name JunkieXL where he’s also contributed to numerous films including most notably Deadpool and Mad Max: Fury Road.
We started out the discussion by asking about where and how Tom’s relationship with EA developed which according to him dates back to 1995. As a touring musician he mentioned there were several occasions where after shows he had played people would come up to him who happened to work at game studios and talk to him about how they’d like to use his music in their games. This began in the early 90s courtesy of Microsoft where his tracks would end up being used in titles like Quantum Redshift and the original Forza Motorsport on the first Xbox. Eventually this led to EA approaching him for the same thing as early as the very first Need for Speed title.
That segued back into how Tom ended up working specifically on the FIFA 18 which was thanks to a couple factors. His long standing relationship and work on numerous EA project was a huge help of course as there was already an impressive and successful working relationship in place. But not only that Tom was well known as being a “soccer fanatic”. In addition to just personally being passionate about soccer he’d provided the soundtrack to the World Cup in 2002 with his remix of Elvis Presley’s A Little Less Conversation.
So when the time came to pick out how to approach a score for FIFA 18’s story mode the publisher teamed up with Tom to create the sound for the second story focused on phenom Alex Hunter. “EA was looking for a kind of alternative sound they felt would fit the Alex character well and it was the perfect time to do it," he said.
On the surface games may not appear all that different but at least to a certain extent there seems like there might be a bit more breathing room. Of course games aren’t devoid of deadlines especially given how notorious end of development “crunch time” can be on big titles.
But there you have it a glimpse behind the curtain at Tom Holkenborg process and approach when it came to scoring the narrative component of FIFA 18. If you want to hear the music for yourself it’s on display in Alex’s story in the newest FIFA title from EA.
FIFA 18 is the most popular football simulation game on PS4/XboxOne/NintendoSwitch/PC developed by EA Sports. The game provides the both online and offline mode for every ages of people who loves football or just loves to play football game. At the very beginning of the start you can try on the Career Mode along with the tutorial step by step so that you can grasp the basic handling and game rules quickly. If you want to become a notable football star and make your name on the official monthly Leaderboard of online mode build up your dream team and join the Ultimate Team. FIFA 18 Coins is the currency in the game which is required to purchase players in Transfer Market.
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